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The
story behind EarthBound Zero |
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A
spoiler free summary of the plot |
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Major
and minor characters with pics and descriptions |
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A
complete guide to the enemies, with pictures, descriptions and
stats |
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A
guide on the psychic abilities of Ninten and Ana |
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A
quick guide on how and where to get all the melodies |
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Weapons,
food - If it's obtainable, it's here! |
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A
complete walkthrough with 100+ screenshots!
Warning: Major
Spoilers |
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Unexplainable
questions, game genie codes and secrets! |
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Some
helpful maps for the large world of EarthBound |
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Save
states, sound files and more! |
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Links
to great sites, Mother and Mother 2 alike |
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Home
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The Haunted House of Spookane
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Get to
the nearest station you can (Snowman or Merrysville) and take the
train to Spookane.

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people are really unhappy since monsters don't just reside
in the city, but in the city and even resident houses. The city is
somewhat split into two, where in the east you'll find those who
have "taken to liven in the outdoors" because of the
monsters. Find the lady with the blonde hair next to the man and
his house, and she'll trust you with the key to the haunted
Rosemary House.
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Make your
way North to find a sign that leads the way to the Rosemary House. |
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the Ghost Key on the house to enter. While it may seem huge, as
long as you stick to the top door, working through it will not be
as hard. The enemies here can be a handful though, especially the
Alarm Ghosts who will cry for help, leaving you to engage with a
good number of baddies. Shroudley is pretty hard as well, but he
gives good experience.
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AYou'll
soon come upon a piano, when CHECKed, it will play a tune. Ninten
will remember this tune.  |
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here, take the train back now to the Union Station in Merrysville
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Continue on to: Yucca
Desert
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