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Current Flabberghast Projects

   Flabberghast Software members do their bit by working on individual or group projects.  Listed below are the projects underway, the members working on them, progress, and brief descriptions.  Click on the pictures for enlargements!

Program Description Members Progress
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Zealot ZSUB Numerica!

A group of functions that can be implemented in programs to perform advanced numerical opertaions. PyroFrog9 Add more functions other than just the ZDECPLCE function.

The Adventures of Max
A graphical RPG centering around a kid named Max.  Interesting real-time battle engine. PyroFrog9
Pac Mak1
Finish map; create battle engine.

Implement these in the final game.

Documentation.


TI NES Controller
Get a TI-83 to take input from an 8-bit Nintendo controller and return the value to an assembly routine, which in turn creates a user-controlled variable.  Could be implemented in games as a more natural gaming interface. PyroFrog9
Create the controller-calculator interface.

Create the assembly routine that converts input from controller to a user-controlled variable.

Documentation and assessment.

 

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Blade RPG 1

A diablo-type rpg on the calculator using Basic.  I just started it and it is looking pretty nice.  A wonderful menu and a nice looking interface. Crashmonkey Level development

This page last updated on Sunday, June 02, 2002